聖域記者 发表于 2015-5-14 15:20

『聖闘士星矢 -黄金魂 (Soul of Gold)』Interview Atsutoshi Umezawa by koi-nya

『聖闘士星矢 -黄金魂 (Soul of Gold)』Interview Atsutoshi Umezawa by koi-nya

koi-nya: First of all, we would like to thank you for giving us a few minutes of your time to answer our questions. The idea of making an anime Saint Seiya with the Golden Knights as protagonists (and also with Divine Armor), from where came? Maybe because they are the most popular anime characters?

Atsutoshi Umezawa: The main reason was our passion for the series, we said, "we see a new anime series Saint Seiya!". However, as Mr. Kurumada (the original creator of the manga) is performing the continuation of the story of Seiya and Shiryu in "Saint Seiya Next Dimension" we think that we should not create a different sequel animated format. So, given its popularity, we considered enforcarlo to the Golden Knights, as they had not told much about them in the past and wanted to see for ourselves what the idea was derived. And so began the project.

koi-nya: In the first chapter we saw that the story of Leo Aiolia takes place in Asgard and even see in a flashback to Hilda, a character in the saga of Asgard in the original TV series and exclusive anime. Why they chose to, say, pick up somewhat this series or, at least, placing it as the basis for sould of Gold?

Atsutoshi Umezawa: When we raised the kind of story that every fan would want to do with the Golden Knights as protagonists, we think the most interesting thing would be to focus on the time gap between the sacrifice of the Golden Knights and the moment they reappear in "Hades Inferno". And to perform this story, we thought it would be the best location Asgard. In addition, we should develop the anime so as not to conflict with "Next Dimension".

koi-nya: Certainly, it is remarkable how simultaneous distribution of anime in over two hundred countries around the world. Few companies who decide to take this path. What has led them to take this initiative?

Atsutoshi Umezawa: So far, the popularity of Saint Seiya is not limited to Japan, but has managed to be a work of international scope, gaining almost the same fame in many countries around the world. Therefore, when distributing this new series we wanted to share with all fans of Saint Seiya the world, and then he left the decision to broadcast it simultaneously in 200 countries.

koi-nya: While in Saint Seiya Omega Pegasus Fantasy Make-up was used as the first opening of the series, in sould of Gold have opted for a version of the legendary Soldier's Dream of Hironobu Kageyama. Do they seek to appeal to the nostalgia of the fans with this issue?

Atsutoshi Umezawa: When we were thinking about songs that are associated with Saint Seiya fans (especially those of the Golden Knights), could not say more than "Soldier's Dream". But it would be pointless to present the same song as it is if the series is new, so we created a new "Soldier's Dream" that matched the anime changing voices and arrangements.

koi-nya: The picture just happens to Sailor Moon, also from Toei Animation, every two weeks is issued. Why the frequency emission is due?

Atsutoshi Umezawa: The audience that accesses the series so online is different than the traditional, because not all confined to a single medium. Some people see the episodes on TV from home, other than it does on the computer or mobile ... And at the prospect of access anytime, anywhere decided it would be better to throw chapters every two weeks.

koi-nya: We recently learned that Saint Seiya would have a new game called Saint Seiya: Soul Soldier's PlayStation 3, PlayStation 4 and PC. During our meeting with the producer of the title, Ryo Mito, she told us that the game would have several items sould of Gold, showing the trailer for the game Leo Aiolia with his Divine Armor. What kind of relationship they have with the team Mito to give information about the anime? ¿They supervise their work somehow? Is it difficult to coordinate with Dimps, the studio is developing the game?

Atsutoshi Umezawa: We maintain close communication, of course. And not just with Mr. Mito, but also with all the staff responsible for the development of the title. Together we present our ideas and we had a wonderful working towards presenting the fans the best result in both video game and anime format.

koi-nya: And the round ends with a question raised by the Crunchyroll own, "there will be more material coming from Saint Seiya?". The final answer Mr. Umezawa is clear:

Atsutoshi Umezawa: Of course. We ourselves are eager to continue. But for this we need your whole Cosmos (support). Thank you!

http://www.koi-nya.net/2015/05/11/entrevista-con-atsutoshi-umezawa-productor-de-saint-seiya-soul-of-gold-por-gentileza-de-crunchyroll/

炽天使·米迦勒 发表于 2015-5-14 17:09

求翻译

光牙 发表于 2015-5-14 21:18

等翻译达人登场!:lol

FLOORS 发表于 2015-5-14 21:57

没什么有价值的东西…主要就是老车既然画了点ND,黄金魂就不会与ND冲突。再就是为什么设定在北欧,尝新做了配信,还说到那个新的游戏。

muskmelon 发表于 2015-5-15 08:53

第一句“感谢你能抽出时间来回答我们的问题”
最后一句“我们也很想继续,但是需要大家热切的小宇宙(热情支持吧-_-)”

watermelon 发表于 2015-5-16 10:05

本帖最后由 watermelon 于 2015-5-17 20:11 编辑

对黄金魂制片人Umezawa(梅泽??不认识。。。)的访谈。内容不怎么有“料”、回答比较场面话、其实最后一句的潜台词:大家肯出钱我们就有动力继续 马扁(误)

嘛~就当翻译材料练练手,给有需要的朋友。访谈性质,翻的较随意。译文楼下放出。


watermelon 发表于 2015-5-17 20:06

本帖最后由 watermelon 于 2015-5-21 13:31 编辑

西班牙Koi-Nya网站对黄金魂制片人梅澤淳稔最近作的一次访谈


Koi-nya: 首先,对您拨冗回答我们问题表示感谢。制作一部以黄金圣斗士为主角的圣斗士动画(包括神圣衣),这样的构想怎么来的?是因为他们是最受欢迎的动漫角色吗?

梅澤淳稔: 主要原因是大家对这个系列的热情,我们说:“希望看到一部新的圣斗士系列的动画!”。然而,因为车田先生(漫画原作者)还在创作Next Dimension、在续写星矢、紫龙的故事;我们觉得还是不要自创动画续篇。所以,考虑其受欢迎程度,我们想到了黄金圣斗士。因为关于他们、过去谈论得不多;有这样一个想法而且我们自己也想看,所以有了这个计划。

Koi-Nya: 在第一集我们看到,狮子座艾欧里亚的故事发生在仙宫,甚至还看到一个老角色——希璐达,电视原创北欧篇里的一个角色。为什么会选取这些角色,或者说,跟北欧篇相关的一些内容,把它作为黄金魂的故事基础?

梅澤淳稔: 在我们编写——所有圣迷都希望看到黄金作为主角——这样故事的时候,我们认为将时间段安排在从他们牺牲到冥王哈迪斯冥界篇再度出现之间这样比较有趣味性。为了开展故事,我们觉得仙宫是最佳的场所。此外,我们创作动画要避免与ND起冲突。

Koi-Nya: 确实,这非常引人注目,在世界各地两百多个国家同步播映动画。很少有公司决定走这样一条路。指引东映动画采取这一举措的是什么?

梅澤淳稔: 到目前为止,圣斗士星矢的人气并不局限于日本,它已成为一部国际范畴的作品,在世界各国获得几乎相同的声誉。因此,在发布这一新系列的时候,我们想要与全球粉丝一起分享圣斗士星矢的世界。然后就决定在两百多个国家同步播出。

Koi-Nya: 圣斗士星矢Ω曾用过MAKE-UP “天马座的幻想”做为系列的第一首片头曲;现在黄金魂片头曲又选择了一首很有传奇色彩的影山浩宣的“Soldier's Dream”。这是想迎合粉丝看片的一种怀旧情吗?

梅澤淳稔: 在我们结合圣迷因素(特别是那些黄金圣迷)考虑歌曲的时候,觉得没有比“Soldier's Dream”更贴切的了。但是新系列使用完全一样的歌曲没有任何意义。所以我们做了些改编,创作出一首新的“Soldier's Dream”。

Koi-Nya: 画面正好是“美少女战士”,同样来自于东映动画,每两周配信一集。为什么会决定隔周配信呢?(译注:感觉这问题同样在问黄金魂)

梅澤淳稔: 观众通过网络看片有别于传统方式。因为大家使用的观看媒介不是单一的。不同于一些人坐在家里电视机前看,有些人是通过电脑、手机看。有鉴于大家上网看片的随时随地性,我们决定最好把片子定为每两周配信。

Koi-Nya: 最近我们获悉出了一款名为“圣斗士星矢:战士魂”的新游戏,支持PS3、PS4以及PC平台。在我们采访游戏制作总监Ryo Mito时,他讲到游戏有黄金魂的一些要素,也给我们看了游戏宣传——艾欧利亚的神圣衣形象。你们跟Mito团队是怎样的关系呢?把动画相关的资讯分享给他们?还是在监督他们的工作,在某种程度上?与游戏开发商Dimps合作是否有困难?

梅澤淳稔: 我们保持密切交流,当然,不仅与Mito,与所有负责开发的总监、员工都有交流。大家一起展现理念默契合作、以给粉丝们带来最好的游戏和动画。

Koi-Nya: 就以Crunchyroll(采访者本人)的提问来结束这轮访谈。“今后会有更多圣斗士星矢相关的作品吗?”。梅澤先生的回答十分明确:

梅澤淳稔: 当然,我们非常希望继续。但需要大家“热情的小宇宙”(支持)。谢谢!

暗黑的破壞神 发表于 2015-5-21 12:40

watermelon 发表于 2015-5-16 10:05
对黄金魂制片人Umezawa(梅泽??不认识。。。)的访谈。内容不怎么有“料”、回答比较场面话、其实最后一 ...

幫忙補充一下,梅澤淳稔是黃金魂 ONA 的製作人之一,正好也負責美少女 C 的 ONA。感謝給力的翻譯。:P

watermelon 发表于 2015-5-21 13:30

暗黑的破壞神 发表于 2015-5-21 12:40
幫忙補充一下,梅澤淳稔是黃金魂 ONA 的製作人之一,正好也負責美少女 C 的 ONA。感謝給力的翻譯。

谢谢科普{:98_272:} 已更新到译文
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